A downloadable game for Windows and Linux

Buy Now$2.99 USD or more


The Patient is a small indie atmospheric horror puzzle experience loosely made in the style of an older PS1 horror aesthetic. Take on the role of an unsuspecting doctor forced to work night shift to find and euthanize an infected patient housed within the basement of the institution.

Game Warning:
Disturbing Content, Blood and Gore, Fictional Drug References



You play as Dr. Ellen Reed, and you are a certified therapist at Bliss Park Medical in the outer suburbs of Bliss Park, Illinois. Today's date is October 8th, 1994.

You've been out on maternity leave, and tonight is your first day back to work. A bit of a surprise, but you were suddenly scheduled to work an overnight shift by your supervisor Dr. Evander Walsh. The last few days have been heavy storms in the area, causing the entire hospital to suffer a power outage late in the evening. Most of the medical records were lost while the system was syncing during the outage. But Dr. Walsh is fairly tech savvy, so he was able to recover some of your data. He has left you some text files on your computer to read and help explain what's going on, so check the desktop as soon as you start your shift.

Normally your day shifts involve you working with your patients on the ground floor, and Blocks 1 and 2. However, one of your patients was mistakenly dosed with a deadly experimental drug. So now 10 of your patients have been quarantined down in Block 3. Not much is known about what the patient was dosed with, so it needs to be treated with haste. Per Dr. Walsh's instructions he left you on your computer, you need to figure out exactly which patient was dosed with the deadly medication and have them... taken care of as soon as you can.


Made in Godot 3.6


Purchase

Buy Now$2.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $2.99 USD. You will get access to the following files:

windows.zip 247 MB
linux.zip 248 MB

Comments

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I like the concept, but the execution was just off when it comes to the gameplay. Walking at a casual pace all the time makes the entire experience feel bogged down and mismatches the urgency of the situation. There's also way too much text to sift through in a timed challenge with no ability to run. I understand part of the gimmick is quick thinking, but I felt like I didn't even have time to properly evaluate the information I was given. The devs are obviously talented and I hope they continue to create, as I'll gladly purchase their next one. I just wouldn't recommend this game with what I think are its current faults.

(+2)

Nice this was very good game I like it and the game is really well made well done keep it up!